TGA Game Projects

Game Name: TBD

The Game Assembly – Project 7


  • TBD
  • TBD
  • TBD
  • TBD

Maruk Shipwrecked

The Game Assembly – Project 6


  • Audio through FMOD – Music & Sound Effects
    • 3D sound effects placed in game world, both dynamic and static
    • Footsteps changes accordingly to ground type
  • PhysX – Implementation in our engine
    • Dynamic/kinematic/static objects
    • Trigger boxes

Spite: Ashes of Ephtael

The Game Assembly – Project 5


  • Animation Playback and state handling
  • Audio through FMOD – Music & sound effects
  • Gameplay – Enemy behaviour outside and inside combat

Bloom Eternal

The Game Assembly – Project 4


  • Gameplay
    • Player Attacks – Melee & Ranged
    • Player Movement – Controller Support

A Royal Order

The Game Assembly – Project 3


  • Animation playback
  • Gameplay
    • Boss combat
    • Black hole interactable

Call of the Deep

The Game Assembly – Project 2


  • Camera
  • Lighting
  • UI

Cyberboard

The Game Assembly – Project 1


  • Gameplay
    • Enemy attack
    • Pick-ups