TGA Game Projects
Game Name: TBD
The Game Assembly – Project 7
- TBD
- TBD
- TBD
- TBD
Maruk Shipwrecked
The Game Assembly – Project 6
- Audio through FMOD – Music & Sound Effects
- 3D sound effects placed in game world, both dynamic and static
- Footsteps changes accordingly to ground type
- PhysX – Implementation in our engine
- Dynamic/kinematic/static objects
- Trigger boxes
Spite: Ashes of Ephtael
The Game Assembly – Project 5
- Animation Playback and state handling
- Audio through FMOD – Music & sound effects
- Gameplay – Enemy behaviour outside and inside combat
Bloom Eternal
The Game Assembly – Project 4
- Gameplay
- Player Attacks – Melee & Ranged
- Player Movement – Controller Support
A Royal Order
The Game Assembly – Project 3
- Animation playback
- Gameplay
- Boss combat
- Black hole interactable
Call of the Deep
The Game Assembly – Project 2
- Camera
- Lighting
- UI
Cyberboard
The Game Assembly – Project 1
- Gameplay
- Enemy attack
- Pick-ups